"That devotion to their chosen genre, in EA's eyes, meant that "you didn't have to worry" about the nerds. "You didn't have to try and appeal to them. You had to worry about the people who weren't in the cave, which was the audience we actually wanted, which was much larger."
I swear they press these CEOs out of a mold somewhere with these opinions pre-installed. This is exactly what's screwing over Square Enix and a number of other companies over.
"We've got our core audience which will definitely never leave no matter what, so let's sand off anything that made it appealing to that audience so we can go for a Mainstream Appeal aaaaaaand hey where'd everybody go?"
Surely we can alienate one of the pickiest subgroups in the hobby full of Notoriously Picky Bitches. Nothing will go wrong. Surely.
Anyway I'm just thinking back to after I finished the first Mass Effect, went, hey that was pretty good, how was the second one? And encountered review after review saying they flattened out the RPG elements and so I didn't buy or play ME2.
¯\_(ツ)_/¯
Guys I'm sure ME2 was fine, my point is EA set a policy of backpedaling what made their RPGs appeal to people and as a result I didn't buy a game that didn't appeal to me.
Which, to everyone who isn't an EA CEO, is a fairly easy consequence to see coming.
@xerozohar No worries :p