grizeldi<p>I decided it's time to replay <a href="https://mastodon.gamedev.place/tags/codevein" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>codevein</span></a> since the second one has been announced and... man, I really do miss <a href="https://mastodon.gamedev.place/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine</span></a> 4 times when games just looked as they should.</p><p>Modern UE5 AAA games seem to have roughly the same visual fidelity, yet perform absolutely terribly while being a shimmering mess of TAA, upscaling artifacts and other visual noise. I really wonder why so much visual clarity was lost in the UE4 -> 5 transition.</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>